What is Goblinmancer?

Goblinmancer was originally created for the Jamsepticeye 2025, with the concept “Death is a new opportunity”.

My work in the game jam

I worked as lead designer and audio designer in the game, helping with the creation of an unified experience and organizing the team to follow a similar vision. These were of my responsabilities:

  • Designing units and buildings, creating an unique gameplay loop for a tower defense game.
  • Balancing game stats for both ally and enemy troops.
  • Planning each round, creating the pace of the game.
  • Integrating FMOD into our Unity project, making an interface that programmers could use to call and modify music, ambience and sfx.
  • Creation of SFX and ambient for the game.
  • Composing game music.

Goblinmancer tracks

During the Game Jam I created three songs.

Goblin Construction Phase Alejandro Arévalo Arenas
Main Menu Alejandro Arévalo Arenas
Battle Song Alejandro Arévalo Arenas